﻿using UnityEngine;

namespace JasonStorey
{
    public class UiPanel : UiElement
    {
        [Header("Settings")]
        [SerializeField,Tooltip("Which Side of the screen to animate in from")]
        Side _inFrom;

        bool _onAtStart = false;
        
        
        protected virtual void Start()
        {
            SetVisibilityStrategy(new AnimateInFrom((RectTransform) transform, _inFrom));
            if(_onAtStart) TurnOn();
            else TurnOff();
        }
    }
}