using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class EnableOnPress : MonoBehaviour
{
    int _index;
    [SerializeField] List<GameObject> _gameObjects;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            _gameObjects[_index].SetActive(true);
            _index++;
        }
    }
}
